Preview: SUPERHOT’s Expansion is Less Puzzle, More Combat
The most innovative roguelike I’ve played in years!
The original SUPERHOT’s time-only-only-moves-when-you-move mechanic allowed for some satisfying bullet dodging and action-movie-style fight choreography, like throwing a pool ball at an enemy to disarm him, grabbing his gun out of mid-air, then shooting a second enemy while the…